Motivated 3D artist with a passion for environment and prop modeling. In between degrees I spent two years making an indie title with a partner that helped me further my understanding asset pipelines for development projects while working on a small team.
As the CEO of a startup I wear many hats. From Developer and Tech Artist to Marketing and HR. I am familiar with all aspects of game development AND the intricacies of running a small business.
As a Technical Artist I was responsible for building custom tools, integrating art packages, and setting up the overall level layout for multiple slot titles.