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Tim Harris
Tim Harris
Technical/3D Artist
Las Vegas, United States

Summary

Motivated 3D artist with a passion for environment and prop modeling. In between degrees I spent two years making an indie title with a partner that helped me further my understanding asset pipelines for development projects while working on a small team.

Skills

3D ModelingEnvironment ModelingTexturingPBR TexturingTexture BakingSubstance PainterC++c#Terrain Generation

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
xNormal
xNormal
Premiere
Premiere

Productions

    • Video Game
      Scouts Out
    • Year
      2026
    • Role
      Developer
    • Company
      Rotating Games

Experience

  • Founder at Rotating Games
    Henderson
    January 2024 - Present

    As the CEO of a startup I wear many hats. From Developer and Tech Artist to Marketing and HR. I am familiar with all aspects of game development AND the intricacies of running a small business.

  • Technical Artst at Aristocrat Technologies Inc
    Las Vegas, US
    August 2022 - February 2024

    As a Technical Artist I was responsible for building custom tools, integrating art packages, and setting up the overall level layout for multiple slot titles.