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Western Saloon

This project was an end-to-end environment creation, taking a Western Saloon from initial concept through to full implementation. The goal was not only to build a detailed and believable space but also to craft a strong, immersive atmosphere that conveys the mood and story of the setting.

The asset creation pipeline involved modeling in Maya and ZBrush, texturing with Substance Painter, and assembling and lighting the scene in Unreal Engine. Particular attention was given to material realism, lighting design, and environmental storytelling through set dressing and composition.

This project sharpened my skills across the entire environment art pipeline and deepened my understanding of how atmosphere can be used to enhance player immersion and narrative impact.